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Staking Examples ​

Get Stake Account ​

ts
import type { 
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
} from '@nosana/kit';
// Get a single stake account import { function address<TAddress extends string = string>(putativeAddress: TAddress): Address<TAddress>
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
} from '@nosana/kit';
const const stake: Stakestake:
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
= await const client: NosanaClientclient.NosanaClient.stake: StakeProgramstake.StakeProgram.get(addr: Address): Promise<Stake>
Fetch a stake account by address
get
(address<"stake-account-address">(putativeAddress: "stake-account-address"): Address<"stake-account-address">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('stake-account-address'));
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Staked Amount:', const stake: Stakestake.amount: number | bigintamount);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('xNOS Tokens:', const stake: Stakestake.xnos: number | bigintxnos);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Duration:', const stake: Stakestake.duration: number | bigintduration);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Time to Unstake:', new
var Date: DateConstructor
new (value: number | string | Date) => Date (+4 overloads)
Date
(
var Number: NumberConstructor
(value?: any) => number
An object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number
(const stake: Stakestake.timeUnstake: number | biginttimeUnstake) * 1000));

Analyze Staking Distribution ​

ts
import type { 
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
} from '@nosana/kit';
// Get all stake accounts const const allStakes: Stake[]allStakes:
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
[] = await const client: NosanaClientclient.NosanaClient.stake: StakeProgramstake.StakeProgram.all(): Promise<Stake[]>
Fetch all stake accounts
all
();
// Calculate total staked const const totalStaked: numbertotalStaked: number = const allStakes: Stake[]allStakes.Array<Stake>.reduce<number>(callbackfn: (previousValue: number, currentValue: Stake, currentIndex: number, array: Stake[]) => number, initialValue: number): number (+2 overloads)
Calls the specified callback function for all the elements in an array. The return value of the callback function is the accumulated result, and is provided as an argument in the next call to the callback function.
@paramcallbackfn A function that accepts up to four arguments. The reduce method calls the callbackfn function one time for each element in the array.@paraminitialValue If initialValue is specified, it is used as the initial value to start the accumulation. The first call to the callbackfn function provides this value as an argument instead of an array value.
reduce
((sum: numbersum, stake: Stakestake) => sum: numbersum +
var Number: NumberConstructor
(value?: any) => number
An object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number
(stake: Stakestake.amount: number | bigintamount), 0);
// Find average stake const const averageStake: numberaverageStake: number = const totalStaked: numbertotalStaked / const allStakes: Stake[]allStakes.Array<Stake>.length: number
Gets or sets the length of the array. This is a number one higher than the highest index in the array.
length
;
// Find largest stake const const largestStake: numberlargestStake: number = const allStakes: Stake[]allStakes.Array<Stake>.reduce<number>(callbackfn: (previousValue: number, currentValue: Stake, currentIndex: number, array: Stake[]) => number, initialValue: number): number (+2 overloads)
Calls the specified callback function for all the elements in an array. The return value of the callback function is the accumulated result, and is provided as an argument in the next call to the callback function.
@paramcallbackfn A function that accepts up to four arguments. The reduce method calls the callbackfn function one time for each element in the array.@paraminitialValue If initialValue is specified, it is used as the initial value to start the accumulation. The first call to the callbackfn function provides this value as an argument instead of an array value.
reduce
((max: numbermax, stake: Stakestake) => var Math: Math
An intrinsic object that provides basic mathematics functionality and constants.
Math
.Math.max(...values: number[]): number
Returns the larger of a set of supplied numeric expressions.
@paramvalues Numeric expressions to be evaluated.
max
(max: numbermax,
var Number: NumberConstructor
(value?: any) => number
An object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number
(stake: Stakestake.amount: number | bigintamount)), 0);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Staking Statistics:');
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
(`Total Staked: ${const totalStaked: numbertotalStaked.Number.toLocaleString(locales?: Intl.LocalesArgument, options?: Intl.NumberFormatOptions): string (+1 overload)
Converts a number to a string by using the current or specified locale.
@paramlocales A locale string, array of locale strings, Intl.Locale object, or array of Intl.Locale objects that contain one or more language or locale tags. If you include more than one locale string, list them in descending order of priority so that the first entry is the preferred locale. If you omit this parameter, the default locale of the JavaScript runtime is used.@paramoptions An object that contains one or more properties that specify comparison options.
toLocaleString
()} NOS`);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
(`Average Stake: ${const averageStake: numberaverageStake.Number.toLocaleString(locales?: Intl.LocalesArgument, options?: Intl.NumberFormatOptions): string (+1 overload)
Converts a number to a string by using the current or specified locale.
@paramlocales A locale string, array of locale strings, Intl.Locale object, or array of Intl.Locale objects that contain one or more language or locale tags. If you include more than one locale string, list them in descending order of priority so that the first entry is the preferred locale. If you omit this parameter, the default locale of the JavaScript runtime is used.@paramoptions An object that contains one or more properties that specify comparison options.
toLocaleString
()} NOS`);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
(`Largest Stake: ${const largestStake: numberlargestStake.Number.toLocaleString(locales?: Intl.LocalesArgument, options?: Intl.NumberFormatOptions): string (+1 overload)
Converts a number to a string by using the current or specified locale.
@paramlocales A locale string, array of locale strings, Intl.Locale object, or array of Intl.Locale objects that contain one or more language or locale tags. If you include more than one locale string, list them in descending order of priority so that the first entry is the preferred locale. If you omit this parameter, the default locale of the JavaScript runtime is used.@paramoptions An object that contains one or more properties that specify comparison options.
toLocaleString
()} NOS`);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
(`Number of Stakers: ${const allStakes: Stake[]allStakes.Array<Stake>.length: number
Gets or sets the length of the array. This is a number one higher than the highest index in the array.
length
}`);

Get Multiple Stake Accounts ​

ts
import type { 
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
, type Address = NominalType<"brand", "Address"> & NominalType<"stringEncoding", "base58"> & string
Represents a string that validates as a Solana address or public key.
@group@solana/kit
Address
} from '@nosana/kit';
import { function address<TAddress extends string = string>(putativeAddress: TAddress): Address<TAddress>
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
} from '@nosana/kit';
const const addresses: Address[]addresses: type Address = NominalType<"brand", "Address"> & NominalType<"stringEncoding", "base58"> & string
Represents a string that validates as a Solana address or public key.
@group@solana/kit
Address
[] = [address<"address1">(putativeAddress: "address1"): Address<"address1">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('address1'), address<"address2">(putativeAddress: "address2"): Address<"address2">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('address2'), address<"address3">(putativeAddress: "address3"): Address<"address3">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('address3')];
const const stakes: Stake[]stakes:
type Stake = ConvertTypesForDb<StakeAccountArgs> & {
    address: Address;
}
Stake
[] = await const client: NosanaClientclient.NosanaClient.stake: StakeProgramstake.StakeProgram.multiple(addresses: Address[]): Promise<Stake[]>
Fetch multiple stake accounts by address
multiple
(const addresses: Address[]addresses);
const stakes: Stake[]stakes.Array<Stake>.forEach(callbackfn: (value: Stake, index: number, array: Stake[]) => void, thisArg?: any): void
Performs the specified action for each element in an array.
@paramcallbackfn A function that accepts up to three arguments. forEach calls the callbackfn function one time for each element in the array.@paramthisArg An object to which the this keyword can refer in the callbackfn function. If thisArg is omitted, undefined is used as the this value.
forEach
((stake: Stakestake) => {
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
(`${stake: Stakestake.address: Addressaddress}: ${stake: Stakestake.amount: number | bigintamount} staked`);
});