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Jobs Examples ​

Create and Post a Job ​

To post a job, you need to create a job definition that describes what you want to run. The job definition is a JSON object that specifies container images, commands, and resource requirements.

ts
import { 
function createNosanaClient(network: NosanaNetwork | undefined, customConfig: PartialClientConfig & {
    connect: ConnectFactoryConfig & {
        clientSecret: string;
    };
}): NosanaClient & {
    connect: ServerConnect;
} (+3 overloads)
createNosanaClient
,
type NosanaNetwork = "mainnet" | "devnet" | "localnet"
const NosanaNetwork: {
    readonly MAINNET: "mainnet";
    readonly DEVNET: "devnet";
    readonly LOCALNET: "localnet";
}
NosanaNetwork
} from '@nosana/kit';
import type { interface Instruction<TProgramAddress extends string = string, TAccounts extends readonly (AccountLookupMeta | AccountMeta)[] = readonly (AccountLookupMeta<string, string> | AccountMeta<string>)[]>
An instruction destined for a given program.
@example```ts type StakeProgramInstruction = Instruction<'StakeConfig11111111111111111111111111111111'>; ```
Instruction
} from '@solana/kit';
import { function generateKeyPairSigner(extractable?: boolean): Promise<KeyPairSigner>
Generates a signer capable of signing messages and transactions by generating a {@link CryptoKeyPair } and creating a {@link KeyPairSigner } from it.
@paramextractable Setting this to `true` makes it possible to extract the bytes of the private key using the [`crypto.subtle.exportKey()`](https://developer.mozilla.org/en-US/docs/Web/API/SubtleCrypto/exportKey) API. Defaults to `false`, which prevents the bytes of the private key from being visible to JS.@example```ts import { generateKeyPairSigner } from '@solana/signers'; const signer = await generateKeyPairSigner(); ```@see{@link createSignerFromKeyPair}
generateKeyPairSigner
} from '@solana/kit';
const const client: NosanaClientclient = function createNosanaClient(network?: NosanaNetwork, customConfig?: PartialClientConfig): NosanaClient (+3 overloads)createNosanaClient(
const NosanaNetwork: {
    readonly MAINNET: "mainnet";
    readonly DEVNET: "devnet";
    readonly LOCALNET: "localnet";
}
NosanaNetwork
.type DEVNET: "devnet"DEVNET);
const client: NosanaClientclient.NosanaClient.wallet: Wallet | undefined
The wallet. Must be a Wallet (supports both message and transaction signing). Set this property directly to configure the wallet.
@example```ts import { createNosanaClient, NosanaNetwork } from '@nosana/kit'; const client = createNosanaClient(NosanaNetwork.MAINNET); client.wallet = myWallet; ```
wallet
= await function generateKeyPairSigner(extractable?: boolean): Promise<KeyPairSigner>
Generates a signer capable of signing messages and transactions by generating a {@link CryptoKeyPair } and creating a {@link KeyPairSigner } from it.
@paramextractable Setting this to `true` makes it possible to extract the bytes of the private key using the [`crypto.subtle.exportKey()`](https://developer.mozilla.org/en-US/docs/Web/API/SubtleCrypto/exportKey) API. Defaults to `false`, which prevents the bytes of the private key from being visible to JS.@example```ts import { generateKeyPairSigner } from '@solana/signers'; const signer = await generateKeyPairSigner(); ```@see{@link createSignerFromKeyPair}
generateKeyPairSigner
();
// First, pin job definition to IPFS // Learn more about job definition structure: /deployments/jobs/job-definition/intro const const ipfsHash: stringipfsHash: string = await const client: NosanaClientclient.NosanaClient.ipfs: NosanaIpfsClientipfs.pin: (data: object) => Promise<string>pin({ version: stringversion: '0.1', type: stringtype: 'container',
meta: {
    trigger: string;
}
meta
: {
trigger: stringtrigger: 'cli', },
ops: {
    type: string;
    id: string;
    args: {
        cmd: string;
        image: string;
    };
}[]
ops
: [
{ type: stringtype: 'container/run', id: stringid: 'run-1',
args: {
    cmd: string;
    image: string;
}
args
: {
cmd: stringcmd: 'echo Hello from Nosana!', image: stringimage: 'ubuntu:latest', }, }, ], }); // Create job instruction import { function address<TAddress extends string = string>(putativeAddress: TAddress): Address<TAddress>
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
} from '@nosana/kit';
const const instruction: Instruction<string, readonly (AccountLookupMeta<string, string> | AccountMeta<string>)[]>instruction: interface Instruction<TProgramAddress extends string = string, TAccounts extends readonly (AccountLookupMeta | AccountMeta)[] = readonly (AccountLookupMeta<string, string> | AccountMeta<string>)[]>
An instruction destined for a given program.
@example```ts type StakeProgramInstruction = Instruction<'StakeConfig11111111111111111111111111111111'>; ```
Instruction
= await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.JobsProgram.post(params: ListParams | AssignParams): Promise<ListInstruction | AssignInstruction>
Post a new job to the marketplace (can list or assign based on params)
post
({
market: Address<"market-address">market: address<"market-address">(putativeAddress: "market-address"): Address<"market-address">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('market-address'),
timeout: numbertimeout: 3600, // 1 hour ipfsHash: stringipfsHash: const ipfsHash: stringipfsHash, }); // Submit the job const const signature: stringsignature: string = await const client: NosanaClientclient.NosanaClient.solana: SolanaServicesolana.
SolanaService.buildSignAndSend(instructions: Instruction | Instruction[], options?: {
    feePayer?: TransactionSigner;
    commitment?: "processed" | "confirmed" | "finalized";
    estimateComputeUnits?: boolean;
}): Promise<Signature>
buildSignAndSend
(const instruction: Instruction<string, readonly (AccountLookupMeta<string, string> | AccountMeta<string>)[]>instruction);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Job posted:', const signature: stringsignature);

Monitor Job Updates ​

ts
import { enum JobStateJobState } from '@nosana/kit';
import type { 
type SimpleMonitorEvent = {
    type: "job";
    data: Job;
} | {
    type: "market";
    data: Market;
}
Simple monitor event (run accounts are auto-merged into job events)
@group@nosana/kit
SimpleMonitorEvent
} from '@nosana/kit';
// Start monitoring const [const eventStream: AsyncIterable<SimpleMonitorEvent>eventStream, const stop: () => voidstop] = await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.JobsProgram.monitor(): Promise<[AsyncIterable<SimpleMonitorEvent>, () => void]>
Monitor program account updates using async iterators. Automatically merges run account data into job account updates. Returns a tuple of [eventStream, stopFunction].
@example```typescript const [eventStream, stop] = await jobsProgram.monitor(); for await (const event of eventStream) { if (event.type === MonitorEventType.JOB) { console.log('Job updated:', event.data.address); } else if (event.type === MonitorEventType.MARKET) { console.log('Market updated:', event.data.address); } } ```
monitor
();
// Process events using async iteration for await (const const event: SimpleMonitorEventevent of const eventStream: AsyncIterable<SimpleMonitorEvent>eventStream) { if (const event: SimpleMonitorEventevent.type: "job" | "market"type === 'job') { var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Job update:',
const event: {
    type: "job";
    data: Job;
}
event
.data: Jobdata.address: Addressaddress,
const event: {
    type: "job";
    data: Job;
}
event
.data: Jobdata.state: JobStatestate);
// Process updates - save to database, trigger workflows, etc. if (
const event: {
    type: "job";
    data: Job;
}
event
.data: Jobdata.state: JobStatestate === enum JobStateJobState.function (enum member) JobState.COMPLETED = 2COMPLETED) {
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Job completed!');
// Retrieve results from IPFS if (
const event: {
    type: "job";
    data: Job;
}
event
.data: Jobdata.ipfsResult: string | nullipfsResult) {
const const results: unknownresults = await const client: NosanaClientclient.NosanaClient.ipfs: NosanaIpfsClientipfs.retrieve: <unknown>(hash: string | Array<number>) => Promise<unknown>retrieve(
const event: {
    type: "job";
    data: Job;
}
event
.data: Jobdata.ipfsResult: stringipfsResult);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Job results:', const results: unknownresults);
} } } else if (
const event: {
    type: "market";
    data: Market;
}
event
.type: "market"type === 'market') {
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Market update:',
const event: {
    type: "market";
    data: Market;
}
event
.data: Marketdata.address: Addressaddress);
} } // Stop monitoring when done const stop: () => voidstop();

Query Jobs by State ​

ts
import { enum JobStateJobState } from '@nosana/kit';
import type { 
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
} from '@nosana/kit';
import { function address<TAddress extends string = string>(putativeAddress: TAddress): Address<TAddress>
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
} from '@nosana/kit';
// Get all running jobs const const runningJobs: Job[]runningJobs:
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
[] = await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.
JobsProgram.all(filters?: {
    state?: JobState;
    market?: Address;
    node?: Address;
    project?: Address;
}, checkRuns?: boolean): Promise<Job[]>
Fetch all job accounts
all
({
state?: JobState | undefinedstate: enum JobStateJobState.function (enum member) JobState.RUNNING = 1RUNNING, }); // Get all jobs for a specific project const const projectJobs: Job[]projectJobs:
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
[] = await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.
JobsProgram.all(filters?: {
    state?: JobState;
    market?: Address;
    node?: Address;
    project?: Address;
}, checkRuns?: boolean): Promise<Job[]>
Fetch all job accounts
all
({
project?: Address | undefinedproject: address<"project-address">(putativeAddress: "project-address"): Address<"project-address">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('project-address'),
}); // Get all jobs in a market const const marketJobs: Job[]marketJobs:
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
[] = await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.
JobsProgram.all(filters?: {
    state?: JobState;
    market?: Address;
    node?: Address;
    project?: Address;
}, checkRuns?: boolean): Promise<Job[]>
Fetch all job accounts
all
({
market?: Address | undefinedmarket: address<"market-address">(putativeAddress: "market-address"): Address<"market-address">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('market-address'),
});

Get Job with Run Information ​

ts
import type { 
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
} from '@nosana/kit';
// Get job and automatically check for associated run import { function address<TAddress extends string = string>(putativeAddress: TAddress): Address<TAddress>
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
} from '@nosana/kit';
const const job: Jobjob:
type Job = Omit<ConvertTypesForDb<JobAccountArgs>, "state"> & {
    address: Address;
    state: JobState;
}
Job
= await const client: NosanaClientclient.NosanaClient.jobs: JobsProgramjobs.JobsProgram.get(addr: Address, checkRun?: boolean): Promise<Job>
Fetch a job account by address
get
(address<"job-address">(putativeAddress: "job-address"): Address<"job-address">
Combines _asserting_ that a string is an address with _coercing_ it to the {@link Address } type. It's most useful with untrusted input.
@example```ts import { address } from '@solana/addresses'; await transfer(address(fromAddress), address(toAddress), lamports(100000n)); ``` > [!TIP] > When starting from a known-good address as a string, it's more efficient to typecast it rather than to use the {@link address} helper, because the helper unconditionally performs validation on its input. > > ```ts > import { Address } from '@solana/addresses'; > > const MEMO_PROGRAM_ADDRESS = > 'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr' as Address<'MemoSq4gqABAXKb96qnH8TysNcWxMyWCqXgDLGmfcHr'>; > ```
address
('job-address'), true);
if (const job: Jobjob.state: JobStatestate === enum JobStateJobState.function (enum member) JobState.RUNNING = 1RUNNING) { var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Job is running on node:', const job: Jobjob.node: Addressnode);
var console: Console
The `console` module provides a simple debugging console that is similar to the JavaScript console mechanism provided by web browsers. The module exports two specific components: * A `Console` class with methods such as `console.log()`, `console.error()` and `console.warn()` that can be used to write to any Node.js stream. * A global `console` instance configured to write to [`process.stdout`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstdout) and [`process.stderr`](https://nodejs.org/docs/latest-v24.x/api/process.html#processstderr). The global `console` can be used without importing the `node:console` module. _**Warning**_: The global console object's methods are neither consistently synchronous like the browser APIs they resemble, nor are they consistently asynchronous like all other Node.js streams. See the [`note on process I/O`](https://nodejs.org/docs/latest-v24.x/api/process.html#a-note-on-process-io) for more information. Example using the global `console`: ```js console.log('hello world'); // Prints: hello world, to stdout console.log('hello %s', 'world'); // Prints: hello world, to stdout console.error(new Error('Whoops, something bad happened')); // Prints error message and stack trace to stderr: // Error: Whoops, something bad happened // at [eval]:5:15 // at Script.runInThisContext (node:vm:132:18) // at Object.runInThisContext (node:vm:309:38) // at node:internal/process/execution:77:19 // at [eval]-wrapper:6:22 // at evalScript (node:internal/process/execution:76:60) // at node:internal/main/eval_string:23:3 const name = 'Will Robinson'; console.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to stderr ``` Example using the `Console` class: ```js const out = getStreamSomehow(); const err = getStreamSomehow(); const myConsole = new console.Console(out, err); myConsole.log('hello world'); // Prints: hello world, to out myConsole.log('hello %s', 'world'); // Prints: hello world, to out myConsole.error(new Error('Whoops, something bad happened')); // Prints: [Error: Whoops, something bad happened], to err const name = 'Will Robinson'; myConsole.warn(`Danger ${name}! Danger!`); // Prints: Danger Will Robinson! Danger!, to err ```
@see[source](https://github.com/nodejs/node/blob/v24.x/lib/console.js)
console
.Console.log(message?: any, ...optionalParams: any[]): void (+1 overload)
Prints to `stdout` with newline. Multiple arguments can be passed, with the first used as the primary message and all additional used as substitution values similar to [`printf(3)`](http://man7.org/linux/man-pages/man3/printf.3.html) (the arguments are all passed to [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args)). ```js const count = 5; console.log('count: %d', count); // Prints: count: 5, to stdout console.log('count:', count); // Prints: count: 5, to stdout ``` See [`util.format()`](https://nodejs.org/docs/latest-v24.x/api/util.html#utilformatformat-args) for more information.
@sincev0.1.100
log
('Started at:', new
var Date: DateConstructor
new (value: number | string | Date) => Date (+4 overloads)
Date
(
var Number: NumberConstructor
(value?: any) => number
An object that represents a number of any kind. All JavaScript numbers are 64-bit floating-point numbers.
Number
(const job: Jobjob.timeStart: number | biginttimeStart) * 1000));
}